Combine objects

From DISE KnowledgeBase

Jump to: navigation, search

Overview

All objects in DISE can be combined together. A combined object will display one object inside the other by using one of the objects as a mask for the other. This allows you to for instance create a text with a video showing inside. By default, some properties will not be applied to merged objects, such as shadow and transparency - selecting the object, these features are grayed out in the Object Properties.

Combining two objects

Select the two objects you want to combine, and either right-click or click the Group icon in the toolbar and select Combine objects.

DISE2010CombineObjects.png

You can at any time select Split into objects to revert back to the original objects.

Exampl

Settings

DISE2010CombineObjectsSettings.png

Use alpha from

Lets you select which object to use as a mask for the other.

Alpha texture options

The mask can come from the alpha channel contained in the object, or be calculated using the object's luma/chroma channels.

Invert alpha

If checked, selects everything outside the alpha texture instead.