A channel is an area of the display, which can be seen as either (or both):
a layer stacked on top of other layers
a bounded zone on the screen.
Channels are setup in DISE Bridge.
DISE supports an endless number of different channels during playback. By default all channels in a destination will be playing at the same time (if the scheduling does not tell otherwise).
Channels contain their own playlist. A channel is independent from other channels playing, while still using the same screen - you can update one part of the display without affecting the other parts. This allows for a multitude of scenarios - for instance:
I recommend to put everything that will not change (such as logos, contact information) in a top channel which is not touched.
Read more: Good content practices
Note: Channels are being played from the top of the list in Bridge, so the first channel will be drawn first, and the next channel on top of that. All transparency will be preserved, so each channel will be transparent the the channels underneath.
In a DISE NoBorders system, the master will send out a sync message for each channel independently, guaranteeing synchronized playback of each individual playlist in your display scheme.
Channels, when they are scheduled or triggered to play, may use an effect to make the transition smoother. This is called channel effects. For instance a channel may slide in when it is its turn to show.
In addition, channels may be aligned to the screen, leaving room and taking place when they are displayed. For instance, we have two channels: A is fullscreen while B is covering only a part of the screen and is aligned to bottom. The A channel is set to leave room for the B channel should it appear. This has the effect of “shrinking” the A channel to leave room for the B channel. For example:
Read more: Important information channel, other channels have to resize to fit
The channel properties are set in DISE Bridge. Add a new channel in a destination by clicking the Add button in the ribbon and select Add channel. You can reach the properties later by right-clicking the channel in the channel list in the bottom left and select Properties in the context menu.
Name
Exclusive channel
Do not show at the same time as an Exclusive channel
Limit the number of playback loops
Ignore NoBorders sync for this channel
Keep all scenes loaded (uses more memory)
Size and position
Align
If a channel should dynamically resize to leave room for other channels when they appear, select Client (fill remaining area)
Effects are displayed when a channel is triggered/scheduled to appear, and when it is about to disappear.
Show effect
Effect direction
Hide effect
Events
Add these variables when the channel is visible
Execute the following command(s) when channel begins
Execute the following command(s) when channel ends
When an exclusive channel is played on top of everything else you may want to be able to pause playback of the other channels and to resume when playback returns to its "normal" state, for example advertisements that are not to be shown during a highlight reel. The solution is to execute certain commands in the beginning and end of a channel's playback. Playback commands are specified in the Advanced tab in the channel settings.
Note: For more help on how to use this feature, please contact support.
You would like to have a news ticker in its own channel on top of all your existing content, which is created in 1920 x 1080 resolution.
A channel with important realtime information is supposed to come in topside, with the current playing material having to resize to fit.